/************************************************************************
Arise Engine		EditorSceneObject.h

					E-mail:	arise_engine@mail.ru

created:			25.02.2007
last changes:		27.04.2007
************************************************************************/
#pragma once

#include "..\scene\SceneObject.h" 



class EditorSceneObject: public SceneObject
{
private:

public:
	EditorSceneObject();
	virtual ~EditorSceneObject();

	void Init();
	void Update();
};

